The Vault-Tec Workshop add-on for Fallout 4includes several settlement-boosting experimental prototypes your Sole Survivor can tinker with.
This slot machine is likely completely analog and has no digital parts and has allowed it to continue operation for well over 200+ years after the Great War. This type of slot machine is very popular in New Vegas and in some Vaults (such as Vault 88 and Vault 51) for it's ease of use and small size.
These four unique machines can make your settlers happier, provide cash bonuses, or even kill dwellers if you select certain variations. The in-game notes are extremely vague, only hinting at the actual results of these experiments. If you’re sick of guessing and want to know exactly how experiments provide benefits (or don’t), check out the full list of rewards and results below.
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Uncover everything you need to know about the Vault-Tc Workshop DLC with these guides on Gameranx:
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Vault-Tec – All Experiment Rewards & Results
Note: All experimental prototype variations are chosen during the quests given by Overseer Barstow in Vault 88. Once a choice is locked-in, it cannot be changed and will remain the same. Reload a save before completing the quests for Overseer Barstow to select different prototype variants.
Power Cycle 1000:
- Prototype [Generic]:
- Construction: (4) Steel, (3) Screws, (2) Rubber, (2) Copper
- Results: Assign settlers to work on the Power Cycle to produce 2 Power (Only during daylight hours.)
- Additional Power:
- Construction: (4) Steel, (3) Screws, (2) Rubber, (4) Copper
- Results: Assign settlers to work on the Power Cycle to produce 4 Power (Only during daylight hours.)
- WARNING: Sustained use will KILL SETTLERS.
- Sustained Use:
- Construction: (4) Steel, (3) Screws, (2) Rubber, (2) Copper, (4) Buffout
- Results: Assign settlers to work on the Power Cycle to produce 2 Power
- WARNING: Sustained use will KILL SETTLERS.
- Environment Enhancement:
- Construction: (4) Steel, (3) Screws, (2) Rubber, (2) Copper
- Results: Assign settlers to work on the Power Cycle to produce 2 Power (Only during daylight hours.)
Soda Fountain:
- Prototype [Generic]:
- Construction: (6) Steel, (3) Glass
- Results: Assign settlers to work on the Fountain — Requires 2 Power, Produces 5 Happiness
- Appetite Suppressant:
- Construction: (6) Steel, (3) Glass
- Results: Assign settlers to work on the Fountain — Requires 2 Power, Produces 1 Food
- Mood Enhancement:
- Construction: (6) Steel, (3) Glass
- Results: Assign settlers to work on the Fountain — Requires 2 Power, Produces 15 Happiness
- Caffeinated:
- Construction: (4) Steel, (3) Screws, (2) Rubber, (2) Copper
- Results: Assign settlers to work on the Power Cycle to produce 2 Power (Only during daylight hours.)
Phoropter:
- Prototype [Generic]:
- Construction: (4) Steel, (25) Nuclear materials, (3) Glass, (2) Aluminum
- Results: Assign settlers to work on the Phoropter — Requires 3 Power, Produces 5 Happiness
- Subliminal Messaging:
- Construction: (4) Steel, (5) Nuclear materials, (3) Glass, (2) Aluminum, (2) Circuitry
- Results: Assign settlers to work on the Phoropter — Requires 3 Power, Produces 15 Happiness
- Unconfirmed, but may cause death following sustained usage.
- Vault Monitoring:
- Construction: (4) Steel, (25) Nuclear materials, (3) Glass, (2) Aluminum
- Results: Assign settlers to work on the Phoropter — Requires 3 Power, Produces 5 Happiness
- Eye Care:
- Construction: (4) Steel, (2) Nuclear materials, (3) Glass, (2) Aluminum
- Results: Assign settlers to work on the Phoropter — Requires 3 Power, Produces 10 Happiness
Slot Machine:
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- Prototype [Generic]:
- Construction: (4) Steel, (2) Screws, (3) Plastic, (2) Gears, (2) Circuitry
- Results: Requires 1 Power, Produces 10 Happiness
- Indentured Servitude:
- Construction: (4) Steel, (2) Screws, (3) Plastic, (2) Gears, (2) Circuitry
- Results: Requires 1 Power, Produces 29 Caps Daily (Collect from the Workshop)
- Profiling:
- Construction: (4) Steel, (2) Screws, (3) Plastic, (2) Gears, (2) Circuitry, (2) Glass
- Results: Requires 1 Power, Produces 5 Happiness & 10 Caps (Intermittently)
- Lost Revenue:
- Construction: (4) Steel, (2) Screws, (3) Plastic, (2) Gears, (2) Circuitry, (500) Bottlecaps
- Results: Requires 1 Power, Produces 15 Happiness
Source: [1]
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This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right. |
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88 Slot Machine Youtube
A slot machine or simply slots is a casino gambling machine with three or more reels which spin when a button is pushed. Slot machines are also known as one-armed bandits because they were originally operated by a lever on the side of the machine (the one arm) instead of a button on the front panel, and because of their ability to leave the gamer penniless. They appear in Fallout, Fallout 2, Fallout: New Vegas its add-onDead Money, the Fallout 4add-onVault-Tec Workshop, and Fallout 76 in Vault 51.
Vault 88 Slot Machines Lose You Money Online
- 1Variants
Variants
Console
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This section is needed but has not been written yet. You can help The Vault by writing it. |
Counter top
A simple one-hand crank variant that can be placed on any counter top. This slot machine is likely completely analog and has no digital parts and has allowed it to continue operation for well over 200+ years after the Great War. This type of slot machine is very popular in New Vegas and in some Vaults (such as Vault 88 and Vault 51) for it's ease of use and small size.
Gallery
Generic slot machine
Blue diamonds variant
Green sevens variant
Red diamonds variant
Yellow sevens variant
Sierra Madre slot machine
Ultra-Luxe slot machine Cut content
Expansion required This article is too short to provide more than rudimentary information about the subject. You can help The Vault by expanding it. |